# Save and Autosave

## Part in the Config

```lua
Config.Loader = {
    SaveKevlar = true,
    AutoSave = true,
    AutoSaveInterval = 60000 * 1,
    AutoloadKevlarName = "kevlar"
}
```

### SaveKevlar:

***

#### Value(bool):

**true:** The player armour will be saved in the database when the play disconneted or while running the autosave.

**false**: No player armour will be saved in the database.

{% hint style="danger" %}
if the SaveKevlar are false and the AutoSave is true, the AutoSave couldnt be work!
{% endhint %}

### AutoSave:

***

#### Value(bool):

**true**: The autosave is started in the AutoSave interval. When started, the AutoSave saves all online player armor in the database.

**false**: Do nothing.

### AutoSaveInterval:

***

#### Value(int):

This is the time after which automatic storage begins.

{% hint style="info" %}
I recommend setting an interval of 5 minutes (60000\*5)
{% endhint %}


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://novel-devolution.gitbook.io/novel_devolution/novel-kevlar-v2-esx/save-and-autosave.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
